Sony will have a new gaming console for the 2020 holiday season, the company confirmed Tuesday, that aims to make people feel better immersed in the games they’re playing.
Jim Ryan, president and CEO and Sony Interactive Entertainment, writes in a blog post that its next-gen console the PlayStation 5 will include a new controller that will “reimagine how the sense of touch can add to that immersion.”
And the PS5 controller, which will likely be named DualShock 5, features two key developments. First, Sony is replacing its “rumble” technology with haptic feedback – similar to what you’d find in a smartphone.
“With haptics, you truly feel a broader range of feedback, so crashing into a wall in a race car feels much different than making a tackle on the football field,” Ryan writes. “You can even get a sense for a variety of textures when running through fields of grass or plodding through mud.”
The second feature – what Sony calls “adaptive triggers” – essentially allows game developers to program different levels of resistance for the L2/R2 buttons to match the gameplay.
“Developers can program the resistance of the triggers so that you feel the tactile sensation of drawing a bow and arrow or accelerating an off-road vehicle through rocky terrain,” he explains. “In combination with the haptics, this can produce a powerful experience that better simulates various actions.”
Earlier Tuesday, Wired posted an exclusive interview with Ryan and system architect Mark Cerny about the console.
Cerny told the magazine the console’s GPU will include ray-tracing, a graphics rendering technique that allows for complex lighting in virtual 3D environments.
The PS5 is also ditching the old-school spinning hard drive for a much faster solid-state one and the optical drive will double as a 4K Blu-ray player.